Chris Drage uses Data Harvest's K'NEX control kit for an engaging STEM approach to programming
The government is changing what children learn about computers following a successful campaign that established the importance of basic programming skills for the future. This has to be built on practical hands-on tasks that will include children making games and controlling robots.
Although laudable, as we discovered in the early 1980s few students go on to use their programming skill to a higher level. Many drop by the wayside. Programming in school is not a new phenomenon. Arguably a better medium for learning control is via control technology: programming real models in the real world. At least in this context there is something concrete and tangible to learn about and understand.